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Friday, July 25, 2014
 

Industry Focus


Planning game-based learning

Julie Brink

Corporations and other organizations around the world are recognizing that games promote cognitive reasoning and information retention. These days, games are much more advanced, immersive and engaging. There are e-learning games that teach everything from sales techniques to medical procedures. Even world governments use games to instruct. A few years ago, China funded the creation of Glorious Mission, a game used to train military personnel.

Research has shown that gaming, in the right context, is more effective than traditional e-learning. On October 20, 2010, ScienceDaily published a summary of a University of Colorado Denver Business School study that “found those trained on video games do their jobs better, have higher skills and retain information longer than workers learning in less interactive, more passive environments.” Games can significantly improve retention. . .

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Above excerpt taken from the June 2012 issue of MultiLingual published by MultiLingual Computing, Inc., 319 North First Avenue, Suite 2, Sandpoint, Idaho 83864-1495 USA, 208-263-8178, Fax: 208-263-6310. Subscribe

June, 2012